2013-03-03, 10:02 PM
Well, I know I don't usually post stuff like this, but... Well, I just wanted to know what the rest of the people thinks about this.
But I'm not sure what is Nexon thinking when do things like these:
1) Make Evan require NX to be decently playable.
This is one of those things that make you wonder "SERIOUSLY!?" at how Nexon decides things. For each person willing to make an Evan main, and possibly take their time and money to improve it, most of them are going to see the NX requirements and go NOPE. Just because it feels like a pan to the face. Imagine how bad people's reactions must have been towards that, that they try to forget it never happened. But can't be undone because people ACTUALLY bought those things. They'd have to find something to make up for their extra NX loss.
It already happened slightly with Dual Blades, but they could be able to acquire those books without requiring NX, even if with 1 less SP... That you end up getting later on at lv 200 when you can max everything. This version just got a more or less bad idea, and made it WORSE.
2) Punish long time players, reward people who don't play.
Ok, remember that event where they gave maple points? Maybe you don't because you logged on that month, and therefore became unable to get it. Yes, that's simply stupid. It's like telling players "Want NX? just QUIT". No wonder people start to quit this game just like that. what difference would have it done if that was open to everyone? Or if it was related to my next point...
3) Maple BigWigs.
Remember that? It was from last summer, I believe. Apparently, it was going to give us long time players exclusive stuff and nice things. Apparently that was 2 events and that was it. And by that was it, I mean completely, look my last point. What if that event where you could get maple points was open to both people coming back and this "select" group of loyals? Welp, Nexon logic I guess, but don't expect people playing for a long time to not feel betrayed.
4) Free character slots no more?
The last issue. Wasn't it strange that Kanna didn't give a character slot expansion? Well, some people got one off the attendance check. That they didn't claim. But I did claim it, and apparently, on the compensation, long after it expired, I got a x2 exp coupon. On my lv 200 main. The joy. But the real question arises. Is this a nice scheme to get money (perfectly normal for a bussiness), or just something that will piss off people? Well, consider this: if you are an oldie, you must have filled all your character slots by now for link skills and character cards. When a new character comes and you have to either delete one, or SPEND 7 DOLLARS TO MAKE A NEW ONE, or delete part of your hard work, you still wonder how much will you resist on this game.
Paying to play, or deleting character to play. Of course, new people will only come with 3 character slots at the start, but well, the long time players earned it playing. And these players don't have the dilemma of deleting previous work. I can see a lot of people quitting after they have to pay for each new character.
CONCLUSION
So... Is it just me, or Nexon is slowly burying its own grave? Being more benevolent could even earn them more cash in the long run. I mean, the game is announced FREE TO PLAY. What impression do players get instead when they start playing? I can imagine someone starting the first character as an Evan, see they need money to actually survive hits, and simply uninstall the game. No worries, they are fixing that. Soon, you won't be able to create an Evan for a while.
Anyway. Any thoughts on this? I'm mostly sure I'm leaving some stuff, like cubing, because it's slowly being improved like making cubing not only NX required with occult cubes. Still BAD compared to the results, but a step. I'm just listing the poor marketing decisions.
But I'm not sure what is Nexon thinking when do things like these:
1) Make Evan require NX to be decently playable.
This is one of those things that make you wonder "SERIOUSLY!?" at how Nexon decides things. For each person willing to make an Evan main, and possibly take their time and money to improve it, most of them are going to see the NX requirements and go NOPE. Just because it feels like a pan to the face. Imagine how bad people's reactions must have been towards that, that they try to forget it never happened. But can't be undone because people ACTUALLY bought those things. They'd have to find something to make up for their extra NX loss.
It already happened slightly with Dual Blades, but they could be able to acquire those books without requiring NX, even if with 1 less SP... That you end up getting later on at lv 200 when you can max everything. This version just got a more or less bad idea, and made it WORSE.
2) Punish long time players, reward people who don't play.
Ok, remember that event where they gave maple points? Maybe you don't because you logged on that month, and therefore became unable to get it. Yes, that's simply stupid. It's like telling players "Want NX? just QUIT". No wonder people start to quit this game just like that. what difference would have it done if that was open to everyone? Or if it was related to my next point...
3) Maple BigWigs.
Remember that? It was from last summer, I believe. Apparently, it was going to give us long time players exclusive stuff and nice things. Apparently that was 2 events and that was it. And by that was it, I mean completely, look my last point. What if that event where you could get maple points was open to both people coming back and this "select" group of loyals? Welp, Nexon logic I guess, but don't expect people playing for a long time to not feel betrayed.
4) Free character slots no more?
The last issue. Wasn't it strange that Kanna didn't give a character slot expansion? Well, some people got one off the attendance check. That they didn't claim. But I did claim it, and apparently, on the compensation, long after it expired, I got a x2 exp coupon. On my lv 200 main. The joy. But the real question arises. Is this a nice scheme to get money (perfectly normal for a bussiness), or just something that will piss off people? Well, consider this: if you are an oldie, you must have filled all your character slots by now for link skills and character cards. When a new character comes and you have to either delete one, or SPEND 7 DOLLARS TO MAKE A NEW ONE, or delete part of your hard work, you still wonder how much will you resist on this game.
Paying to play, or deleting character to play. Of course, new people will only come with 3 character slots at the start, but well, the long time players earned it playing. And these players don't have the dilemma of deleting previous work. I can see a lot of people quitting after they have to pay for each new character.
CONCLUSION
So... Is it just me, or Nexon is slowly burying its own grave? Being more benevolent could even earn them more cash in the long run. I mean, the game is announced FREE TO PLAY. What impression do players get instead when they start playing? I can imagine someone starting the first character as an Evan, see they need money to actually survive hits, and simply uninstall the game. No worries, they are fixing that. Soon, you won't be able to create an Evan for a while.
Anyway. Any thoughts on this? I'm mostly sure I'm leaving some stuff, like cubing, because it's slowly being improved like making cubing not only NX required with occult cubes. Still BAD compared to the results, but a step. I'm just listing the poor marketing decisions.

