2013-02-24, 09:41 PM
Stereo Wrote:Honestly the main problem is they buff useless skills little enough that they're still useless, or don't even improve 4th job skills (drk/paladin).
Hero: ACA, AFA, RB buffs - all 4th job skills, all (except the AFA accuracy) helpful
Paladin: Threaten, Blast, HH buffs - only 2 4th job skills, and HH is functionally useless to the point that a 20% increase in damage and extra hit won't make it usable.
Dark Knight: HB, Berserk, Impale buffs - only 2 4th job skills again. 20 second longer HB? Wow, that's sure useful
I'd like Hyper skills to all be useful - there's not much point worrying which ones to pick when you can just drop half of them as useless right off the bat. I suppose there are enough things you can drop SP into that it doesn't stand out, but really... an accuracy buff? Do they know how useless accuracy is in this game?
Dark Knights also have +20% minimum critical damage for Berserk as a Hyper Skill.
With Wisdom and Berserk, we're already at 1.5-1.5x critical damage.
This means that we have to rely on max critical damage boosters (+15% max crit potential, decent SE) to even make use of that particular boost.


