2013-02-21, 03:39 PM
Curtiss Wrote:That sounds dumb. I can take increased damage and more difficulty, but stuff like accuracy penalties suck.
Not at all. Without that accuracy penalty, there would be no reason to create close-ranged characters because long-ranged would be absolutely and utterly overpowered.
Takebacker Wrote:What is there to be known? Unless the 1st/2nd job skill set is somehow different. Right now it just looks like system wide changes.
What I've heard from rumours from 2nd job hunters, is that summons don't suffer from that penalty reduction.
On what other skills is this true?
Not all skills have cooldown, but mob skills seem to have cooldown now.
What about heroes who have enrage active and then use IS? Is it a mob skill or a single attacking skill?
Things like that.

