2013-02-15, 03:13 PM
Kaasoljoyyx Wrote:On normal mode he stays above ground more often to shoot fireballs at 80% hp. I believe on chaos mode he does that starting from 100%.
Pretty sure a change will be made to chaos vellum in kms. 200b hp with that timer, attack pattern, pdr is just impossible.
The time he is able to be above ground will not last long enough. The problem with ABs is that their power is accumulated over time otherwise trinity is their best bet.
Also I am sure that we do in fact have vellum's tail, but only prevelant during times he is shooting his poison.
Since no one in GMS has been able to reach that point we have not seen a tail. You can't say we have none unless we dig more.

