2013-02-14, 02:57 AM
Doppelwalk creates an illusion of phantom lancer that walks the path he is walking, but makes phantom lancer invisible as well. You can't know if a PL used doppelwalk and bots using dust anytime he doppelwalks is just weird, because they don't know that he used it, or atleast, they shouldn't know.
Tusk is a strong hero, he'll primarily be used as a 4th position support in professional games, that or maybe an offensive trilane farmer. He could mid as well.
But he's so strong in trilanes that he'll definitely be utilized when he's enabled, i'm sure.
Also dat voice and all those punch lines:
[video=youtube_share;LnaQITvf8-E]http://youtu.be/LnaQITvf8-E?t=13m13s[/video]
15/10 voicework, go to around 13 minutes for the punch lines.
In public games however, i'd always go mid with tusk and i'd build items like:
Phase boots, drums, medallion/urn probably rush a bottle and then go shadow blade and start ganking like bad. After that i'd probably build items like necronomicon, vlads(If needed), assault cuirass and other auras and stuff, maybe an abyssal blade if it goes late enough. But overall, i'd go for boosting his surviveability whilst adding auras to the teamfights and necronomicon fits him because his snowball allows for tusks own units to travel with it as well.
Tusk is a strong hero, he'll primarily be used as a 4th position support in professional games, that or maybe an offensive trilane farmer. He could mid as well.
But he's so strong in trilanes that he'll definitely be utilized when he's enabled, i'm sure.
Also dat voice and all those punch lines:
[video=youtube_share;LnaQITvf8-E]http://youtu.be/LnaQITvf8-E?t=13m13s[/video]
15/10 voicework, go to around 13 minutes for the punch lines.
In public games however, i'd always go mid with tusk and i'd build items like:
Phase boots, drums, medallion/urn probably rush a bottle and then go shadow blade and start ganking like bad. After that i'd probably build items like necronomicon, vlads(If needed), assault cuirass and other auras and stuff, maybe an abyssal blade if it goes late enough. But overall, i'd go for boosting his surviveability whilst adding auras to the teamfights and necronomicon fits him because his snowball allows for tusks own units to travel with it as well.

