2008-12-15, 02:32 PM
ItzTaylor Wrote:Whats the preferred 4th Job Build for Corsairs?
I think Imma go with
the Battle Ship Cannon, then Rapid fire, Homing adv. and Maple warrior, then torpedo, and leave my octo and air strike and elemntal at lvl 1 till later on.
Ps: I found Battle Ship Cannon 20 Today in FM or only 3mil. I was so happyI couldnt find it anywhere.
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I see you have Air Strike really early in your guide...
I don't think its that helpful maxing it that early.
In all the vids I've seen, its not a full screen attack, and only hits monsters way above.
Like if your standing in the middle platform of newties, itll only hit monsters on the platform above you.
Is this true or was it just my eyes?
I posted the 4th job build that I'm most likely following on the last page:
Bribery Wrote:I'm considering a Torpedo early option too. This is the build I might follow when I hit 4th job:
Spoiler
Using this build, I plan on training at Newties until I get a decent level of Rapid Fire. Battleship Torpedo will hit 3 Newties on the bottom if you attack from the very right. I might switch MW and Rapid Fire around depending on when I want to move to Skeles. I may also max Bullseye before MW.
Air Strike is maxed at 170 in this build, though I might push it off even later to max Torpedo before it. By then I'm assuming Air Strike will hit about 50k, which should be enough to decrease the hits on a Skele.
I agree that Air Strike early isn't very helpful. The 4th job build was never set in stone obviously since there are many factors to consider in 4th job.


I couldnt find it anywhere.