2013-02-12, 06:45 AM
I sorta like this patch, just a few things to comment, Drks should not have as much status resistance as a paladin, its been sort of a maple staple, that paladins have the most status resistance out of the wariors, giving that much to all other warriors just seems
to me anyway. I like the direction you went with charges, but the problem i can see arising is the whole, boss is strong to X element, i think you have to create a way to get around this. Probably thinking of adding it to the skill that amplifies the elements in 4th job with adding the holy charge as well, but also making it ignore element reduction would be nice. I like what you did to magic crash. I like the new elemental attacks in 3rd job and how you buffed them in 4th job, its very nice. I like the 4th job one on one for paladins. Id just like to say if you could give it more % crit, and some ignore defense. Because my paladin nearly has 100% crit with blast, and having crit lowered is just like meh to me.... And the thing about the other user suggested to make it different for 2 hand pallies, please don't. I honestly see 2hand pallies as confused Heroes who for some reason tried to become paladins >.<' not insulting any 2hand blunt weapon pallies out there. I like the party achillles, and making hp recov able to heal party as well, ive always wanted to do this. I like the idea of increasing our hp by 50% but taking in the damage that all the other chars face for 20 seconds might be a little too much. Im hoping that the damage you received passes through the 70% damage reduction and all that weapon defense, because imagine taking the damage of classes with medium high hp, but that are squishy. You can see the dilema that might cost. But another thing about the party achilles, is that i really liked that achilles was passive,because getting dispelled/ sed +1/1 the only thing saving me was the passive achilles and the wpn defense, instead of a buff, make it a toggle? like mechs skills but when its toggled on it applies to all party members as well. I just dont like the idea of a dispellable achilles. If not toggle, at least make it non dispellable please. I really like the effects of shield bash, ive always wanted to do something with my shield that was an actual attack. But may i suggest you make it a mob move but with lowered damage. The shield bash i think would work great as crowd control with rush, its just that id like to see this move more like the evan skill that you damage an enemy, and you damage on said monster/s is increased by 20%. Lower the damage of it to like 350% x 4 hits mobs 6, but make it give a debuff to the monsters you strike. Something like, using your holy strength, you bash your shield over your enemies head, dumb stricken them for 10 seconds. Cool down 5 seconds. Giving the monsters a debuff. Making them take 20% more damage from you and your party(since it was turned to a mob move)
and adding a ignore defense by 20%, since they are dumb stricken(sorta helpless). You can play with the numbers if you like the idea. I just thought of it if i did have a shield bash, id like it to be a mob move, and would like it to do something more other than damage. I mean it would vary up the way you attack creatures/bosses. You have to alternate from holy fire to shield bash, giving a good amount of mobbing and 1/1 in the fight. It would give the skill utility for others. Those are just my 2 cents, id like to hear what you think of it. Sorry if there is any typos, i wrote this like really early in the morning x0x. Also why the hate on marksman :C i honestly love both my paladin and marksman. I chose both classes b4 they got revamped, they were sorta the under dogs, well not so much anymore for marksman after the hyper skill patch. But i liked my marksman before all the crazy patches/revamps, and i honestly thought paladins and marksman would share an understanding of always being jipped by nexon in some way compared to their brother classes in the past. I mean i played my marksman to a very high level before big bang, but quit shortely after getting hacked and all my items stolen, but now if i say i like marksman ill prob be called a band wagoner :/ even though i made another marksman on a different account before they even announced they bowman hyper skills ~_~'
to me anyway. I like the direction you went with charges, but the problem i can see arising is the whole, boss is strong to X element, i think you have to create a way to get around this. Probably thinking of adding it to the skill that amplifies the elements in 4th job with adding the holy charge as well, but also making it ignore element reduction would be nice. I like what you did to magic crash. I like the new elemental attacks in 3rd job and how you buffed them in 4th job, its very nice. I like the 4th job one on one for paladins. Id just like to say if you could give it more % crit, and some ignore defense. Because my paladin nearly has 100% crit with blast, and having crit lowered is just like meh to me.... And the thing about the other user suggested to make it different for 2 hand pallies, please don't. I honestly see 2hand pallies as confused Heroes who for some reason tried to become paladins >.<' not insulting any 2hand blunt weapon pallies out there. I like the party achillles, and making hp recov able to heal party as well, ive always wanted to do this. I like the idea of increasing our hp by 50% but taking in the damage that all the other chars face for 20 seconds might be a little too much. Im hoping that the damage you received passes through the 70% damage reduction and all that weapon defense, because imagine taking the damage of classes with medium high hp, but that are squishy. You can see the dilema that might cost. But another thing about the party achilles, is that i really liked that achilles was passive,because getting dispelled/ sed +1/1 the only thing saving me was the passive achilles and the wpn defense, instead of a buff, make it a toggle? like mechs skills but when its toggled on it applies to all party members as well. I just dont like the idea of a dispellable achilles. If not toggle, at least make it non dispellable please. I really like the effects of shield bash, ive always wanted to do something with my shield that was an actual attack. But may i suggest you make it a mob move but with lowered damage. The shield bash i think would work great as crowd control with rush, its just that id like to see this move more like the evan skill that you damage an enemy, and you damage on said monster/s is increased by 20%. Lower the damage of it to like 350% x 4 hits mobs 6, but make it give a debuff to the monsters you strike. Something like, using your holy strength, you bash your shield over your enemies head, dumb stricken them for 10 seconds. Cool down 5 seconds. Giving the monsters a debuff. Making them take 20% more damage from you and your party(since it was turned to a mob move)
and adding a ignore defense by 20%, since they are dumb stricken(sorta helpless). You can play with the numbers if you like the idea. I just thought of it if i did have a shield bash, id like it to be a mob move, and would like it to do something more other than damage. I mean it would vary up the way you attack creatures/bosses. You have to alternate from holy fire to shield bash, giving a good amount of mobbing and 1/1 in the fight. It would give the skill utility for others. Those are just my 2 cents, id like to hear what you think of it. Sorry if there is any typos, i wrote this like really early in the morning x0x. Also why the hate on marksman :C i honestly love both my paladin and marksman. I chose both classes b4 they got revamped, they were sorta the under dogs, well not so much anymore for marksman after the hyper skill patch. But i liked my marksman before all the crazy patches/revamps, and i honestly thought paladins and marksman would share an understanding of always being jipped by nexon in some way compared to their brother classes in the past. I mean i played my marksman to a very high level before big bang, but quit shortely after getting hacked and all my items stolen, but now if i say i like marksman ill prob be called a band wagoner :/ even though i made another marksman on a different account before they even announced they bowman hyper skills ~_~'

