2013-02-10, 05:50 AM
(This post was last modified: 2013-02-18, 01:26 AM by LiquidSwing.)
Alloy Wrote:If this came without a revamp for thieves, it'd be a major slap in the face.
I remember making a Night Lord because I loved mobility, and now he's actually one of the slowest out there if you think about it. Giving warriors the ability to have the same max speed is just silly. Either make thieves able to get to 180-200 speed cap and 140 jump cap, or it wouldn't be fair. In fact, I'm still craving for a trampoline party skill, to even share mobility further than haste.
Of course, this is just about warriors... But still, I wanted to make myself be heard :p
im actually fiddling around with ideas for a Thief revamp. they're much harder to adjust for me than warriors though.
in other news, updated the OP a bit. after about a month im starting to realize some things were weaker than i thought they would be, others were stronger.
really, really rough update notes because its really late. most of these changes was to bring the skill in line with other skills (either it was too weak or too strong)
rush- down to 225% for all classes, puts it a little under the damage of kaisers and DS
drk;
spear crusher-buffed teency bit because i boned them out of dragon crusher in 3rd job
dragon fury- adjusted a teency bit because it was a bit strong
beholden infusion - realized that 3 lines was probably over the top, took it down to Two. yes, two sounds crazy still, but look at it this way....DrKs are 3rd from last in both hits/s and %/sec. they need something over the top.
corrupted dragon blood - toned down empowered dragon fury because it was over the top
pala;
-buffed elemental earth a little, increase enemies hit to 8 from 6
lightning charge - down to 60% from 75%, and 1 wep atk speed from 2. frankly, this gave way too much for just a 3rd job buff.
Sanctified Elements - now also gives 30% passive damage.
hero;
-retooled Coma and Panic alot.
Panic - buffed to 400% 4 times. 1600% damage is alooooott for a 3rd job attack, but its a finishing move that eats combo, i feel it is appropriate here. if i wake up later (with my senses about me) and find its crazy, ill bring it down.
coma - buffed to 475% 3 times. 1375% damage not bad.
combat tactics - buffed p&c damage to 250% because they did garbage damage beforehand.
hero's conscript - buffed alot. did several different hypothetical situations, found out the soldiers did like one third the damage of 3 kaiser tornadoes in the same amount of time. now they do exactly 2400% every 4 seconds, just like 3 tornadoes.
ill wake up in the morning and see where this all settles. one thing i noticed is DrKs and Heroes have 45% mincrit. thats really crazy. probably going to do one massive, final number sweep tomorrow.
also im almost done with a new class i made by myself, im extremely proud of it. not sure if im going to edit it in here or make a new thread. no idea.
ok, gonna go collapse now

