2013-02-05, 05:14 PM
Arrg Wrote:Okay well with thunderclap, annihilate, and typhoon at 1; 1v1 using annihilate/thunderclap is still less viable?
Use Shark Kick + Thunderclap until 3 Charges, then replace Thunderclap with Annihilate (5 hit Annihilate). Probably simpler to just wait til max charge, not sure if its better DPS or not, but it should be marginal. Looks like I was wrong about Annihilate and Shark Kick. Level 1 with 7 hits is slightly better than Shark Kick.
I can see Annihilate being useful if you're doing some bosses before 150, I guess. Thunderclap can replace Shark Kick in this combo at 15. Build should have (in no particular order) Thunderclap, Expert, Static Charge, Typhoon, and Thunder God near maxed if not maxed by 150 though, leaving very minimal points for 1 pointers/SI to a decent useable level.

