2008-12-14, 05:42 PM
kwaz Wrote:Um, what happens when over-exuberance meets under-intelligence?That's interesting stuff. I thought you could only get about 50 MP per AP or something.
Ok, one thing that has puzzled me since gMST. Max MP Increase is L20 but still... over 100 per AP. How? I can post more examples if need, but all are at least 500 per 5 AP.
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It *was* my understanding that it's 2 * Improving Max MP Increase Y value + base amount for adding AP. That should turn out to be 20 + 18-20 or 38-40. That's nowhere near 100. It could be that this formula only works at lower levels and it's actually a different type of expression.
Is INT applied to AP distributed to MP, or is that just base INT? If so, is there a cap? Because 999 / 10 = 99. You should've had 99 added to it, unless it divides by 20 for AP distributions or the calculation is different. If non-base INT is applied to AP distributed to MP, that means that it should be possible to completely break the star throwing class.
Think about it, put a ton of points into INT and then give yourself a bunch of MP with more AP (10 INT = 1 MP per level, but 5 AP = many times that) and then you could simply turn around and remove MP and have a bunch that you didn't before. In fact, you could have it both ways if you were rich enough. Extra MP from AP AND extra INT on level ups.
Odd findings, anyone have a thought?


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