2013-02-02, 10:26 AM
You say you don't need to be the top DPS'er/Bosser, yet you feel a need to bandwagon the newest OP class? Doesn't make much sense to me.
I understand the need to try out the newest shiniest class, but lately it's been very easy. Nexon nearly forces us to make them, with the link skill and character card benefits. And they give us free equips that make it easy to level to at least 120 without any funding (especially if you have some common tradeable gear like evolving rings, attack wg, election balloon, etc, that you can use on each new char in turn without spending money).
4th job is level 100 now, so by 120 you can sample all the new skills and gameplay and decide whether they suit your style.
What to do when Nexon nerfs them... or just changes them... I have no advice really. Just to be aware that a nerf is almost always coming, and decide whether to fund or not based on that.
As for me, I do all that, and then I return to my Hero that feels like home. Yeah, sometimes I miss something from the new class (like, recently, I would gladly have traded either Kaiser or AB link skills for their grappling hook), but that feeling quickly goes away. Having played the same character as main for 4.5 years now, it feels natural and comfortable. Lucky for me, the playstyle of Heros hasn't really changed in all that time. The only real revamp we had - the one that changed Enrage and added Crash - is already years in the past as well. Other than that, we just get our single attack skill renamed and its number of hits and targets raised every once in a while.
Naturally, my Hero is my best-equipped char, both in terms of damage and in terms of comfort (perma pet, perma hyper rock), so it's the easiest to do quests and events on, or try out new content, or anything else that's interesting on Maple. I find interest in the character, more than the "job".
I understand the need to try out the newest shiniest class, but lately it's been very easy. Nexon nearly forces us to make them, with the link skill and character card benefits. And they give us free equips that make it easy to level to at least 120 without any funding (especially if you have some common tradeable gear like evolving rings, attack wg, election balloon, etc, that you can use on each new char in turn without spending money).
4th job is level 100 now, so by 120 you can sample all the new skills and gameplay and decide whether they suit your style.
What to do when Nexon nerfs them... or just changes them... I have no advice really. Just to be aware that a nerf is almost always coming, and decide whether to fund or not based on that.
As for me, I do all that, and then I return to my Hero that feels like home. Yeah, sometimes I miss something from the new class (like, recently, I would gladly have traded either Kaiser or AB link skills for their grappling hook), but that feeling quickly goes away. Having played the same character as main for 4.5 years now, it feels natural and comfortable. Lucky for me, the playstyle of Heros hasn't really changed in all that time. The only real revamp we had - the one that changed Enrage and added Crash - is already years in the past as well. Other than that, we just get our single attack skill renamed and its number of hits and targets raised every once in a while.
Naturally, my Hero is my best-equipped char, both in terms of damage and in terms of comfort (perma pet, perma hyper rock), so it's the easiest to do quests and events on, or try out new content, or anything else that's interesting on Maple. I find interest in the character, more than the "job".

