2013-02-02, 04:29 AM
Kaasoljoyyx Wrote:People can get a head start if they want to. Look at how many people leveled past 70 or 120 before 3rd or 4th job were out.
I think if they put EVERYTHING into 1 giant patch, it would be a giant overload of content. Think if that happened in GMS and how many potential bugs, exploits, hacks, etc could happen. If I'm not mistaken, we had a giant giant patch once before and it didn't go too well.
It's not like they had to make 200+ content or new skills or anything with this, but they really should have added something. Why not make it 2 AP a level? Why not just give someone +.2% damage every level past 200? Anything to benefit people for leveling further besides the allure of future content.

