2013-01-31, 01:22 PM
VerrKol Wrote:Everything is rounded down in Maple because it's run through Math.floor()Thought as much. I fixed what I had before
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The mechanics of Mist Eruption's damage
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The mechanics of Mist Eruption's damage - by IImaplers - 2013-01-31, 11:15 AM
The mechanics of Mist Eruption's damage - by MountLag - 2013-01-31, 12:34 PM
The mechanics of Mist Eruption's damage - by IImaplers - 2013-01-31, 12:40 PM
The mechanics of Mist Eruption's damage - by MountLag - 2013-01-31, 12:53 PM
The mechanics of Mist Eruption's damage - by IImaplers - 2013-01-31, 01:05 PM
The mechanics of Mist Eruption's damage - by VerrKol - 2013-01-31, 01:16 PM
The mechanics of Mist Eruption's damage - by IImaplers - 2013-01-31, 01:22 PM
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