2008-12-14, 12:04 AM
If we ever get a new guild/alliance pq of sorts, we should get an insane boss that literally requires almost every class. Going with DrRusty's idea, it would start as a untouchable, 999 avoid unpoisonable time sphere-like thing (marksman required for snipe) that releases a 30k map-range explosion when killed like boomers/firebombs (shadowers and bishops required) and transforms into the actual boss that occasionally summons 999 avoid monsters (F/Ps and heroes/paladins required) along with ice-weak, all other element-immune monsters with a weapon cancel skill (I/Ls/paladins required). Dark knights would be wanted for hyperbody, and bowmasters and night lords would be wanted for their damage. Unless I'm missing something, that's all the non-pirate classes included.
A cool way for that boss to be included in the game is to make it so that it's a radioactive fish or something in Crimsonwood Keep's moat. Then it would make sense for it to be weak to lightning and poison, since it's biological and a water-based creature. We would have to swim through the moat and get through a secret passageway to enter the keep through like a waste pipe (did they have plumbing in the middle ages?) and on the way, we'd encounter this thing.
A cool way for that boss to be included in the game is to make it so that it's a radioactive fish or something in Crimsonwood Keep's moat. Then it would make sense for it to be weak to lightning and poison, since it's biological and a water-based creature. We would have to swim through the moat and get through a secret passageway to enter the keep through like a waste pipe (did they have plumbing in the middle ages?) and on the way, we'd encounter this thing.

