Boy this plays right into my wheelhouse. I've only ever enjoyed playing thieves, all other classes feel wrong when I play them. It helps that we only have 4 types of thieves when some branches have double that (not counting xenon since I haven't played it).
I'm a nightlord and it is my favorite thief. Won't ever main another character simply because of how much I love the play style. MS to me has always been a simplistic game, there's no strategy or control, no confusing button combinations, no aiming, nothing. It's just a simple sidescroller and that's why I love it. When I don't feel like playing something mind-numbingly simple I can go do something else. Sins to me are the epitome of that simplicity. One main attack, one terrible mobbing move, and that's it. Everything else is gimmicks and doodads.
I used to play my sin for the mobility but that's a moot point nowadays. My only reasons left are the feeling of it being natural and a strange sense of loyalty to the class. Every time one of my friends says they're quitting their main for one of the newer, "stronger" classes I reaffirm that I'm never leaving my sin.
Honestly there isn't much reason for a new player to pick up being an assassin at all, we're out matched in mobility, damage output, survivability, bossing potential, hyper skills (compared to some glasses we did great but I feel we're below shads and DBs in terms of hyper skills), and every other aspect. All the sins I meet these days are people who've had the class all their MS life or people who came back after a 3 year hiatus and think sins are still the shi't. It's a sad state of affairs in the assassin world but that just makes me hold on harder.
I guess I'm not a fan of change.
I'm a nightlord and it is my favorite thief. Won't ever main another character simply because of how much I love the play style. MS to me has always been a simplistic game, there's no strategy or control, no confusing button combinations, no aiming, nothing. It's just a simple sidescroller and that's why I love it. When I don't feel like playing something mind-numbingly simple I can go do something else. Sins to me are the epitome of that simplicity. One main attack, one terrible mobbing move, and that's it. Everything else is gimmicks and doodads.
I used to play my sin for the mobility but that's a moot point nowadays. My only reasons left are the feeling of it being natural and a strange sense of loyalty to the class. Every time one of my friends says they're quitting their main for one of the newer, "stronger" classes I reaffirm that I'm never leaving my sin.
Honestly there isn't much reason for a new player to pick up being an assassin at all, we're out matched in mobility, damage output, survivability, bossing potential, hyper skills (compared to some glasses we did great but I feel we're below shads and DBs in terms of hyper skills), and every other aspect. All the sins I meet these days are people who've had the class all their MS life or people who came back after a 3 year hiatus and think sins are still the shi't. It's a sad state of affairs in the assassin world but that just makes me hold on harder.
I guess I'm not a fan of change.

