2013-01-30, 03:51 AM
[MENTION=4377]LegendGospel[/MENTION]; That's why Nexon needs to actually consolidate their content so that it flows better. I figure that most can get to level 120 within the given event period so that's not as much of an issue to me, but the major problem as you've mentioned is that people would rather blaze through those levels than replay a theme dungeon they've done before where the rewards are now paltry in comparison to what they were previously. But then again, theme dungeons are also an issue on their own because most people of the appropriate level can finish it within a few hours so they still can't hold much of an appeal to players unless they wanted to take a break from the normal training spots.
If I were charged with making sure the early levels were fast and yet an enjoyable experience, this is what I would do assuming that I have no restrictions:
Introduce class-specific questlines that begin at the second job which includes daily missions for fighting monsters or doing something, with the quest rewards being weapons and armours that could help unfunded Maplers. We've come a long way from the times when you had to get your own weapon and earn it which is helpful in helping people to not quit due to lack of funds since not everyone figures out the beauty of Mining and part-time jobs immediately and having your own quest branch's equips would do a lot in helping you feel special and you might even anvil them later if you like the equips enough.
There was going to be a second point but I forgot what it was about.
I think too that Nexon recognizes this but hurrdurr lasers and $$$.
If I were charged with making sure the early levels were fast and yet an enjoyable experience, this is what I would do assuming that I have no restrictions:
Introduce class-specific questlines that begin at the second job which includes daily missions for fighting monsters or doing something, with the quest rewards being weapons and armours that could help unfunded Maplers. We've come a long way from the times when you had to get your own weapon and earn it which is helpful in helping people to not quit due to lack of funds since not everyone figures out the beauty of Mining and part-time jobs immediately and having your own quest branch's equips would do a lot in helping you feel special and you might even anvil them later if you like the equips enough.
There was going to be a second point but I forgot what it was about.
I think too that Nexon recognizes this but hurrdurr lasers and $$$.

