2013-01-28, 07:22 PM
Rosa Wrote:This seems pretty interesting. I'm kinda glad for this, seeing as I'm getting tired of seeing 5+ "ign has reached level 200" notices in one day. So this would be a nice way to bring back the ability to actually enjoy your char rather than "rush to max level in 1~2 days"
and also to make level actually mean something again rather than just pure damage.
This so much I don't even need to comment anymore but I will since I'm so narcissistic.
Really, though, such a huge amount of the population no longer considers level 200 an accomplishment that making it harder to get to the max level will now prompt players to actually see the dedication put into leveling.
And no, the bosses aren't impossible. Just because they aren't SOLOABLE doesn't make them impossible. Now zak might actually take a party to kill. Good.
Same with reaching cap level. Not impossible, just difficult.
"Never have regrets."

