2008-12-13, 02:46 PM
I'm considering a Torpedo early option too. This is the build I might follow when I hit 4th job:
Using this build, I plan on training at Newties until I get a decent level of Rapid Fire. Battleship Torpedo will hit 3 Newties on the bottom if you attack from the very right. I might switch MW and Rapid Fire around depending on when I want to move to Skeles.
Air Strike is maxed at 170 in this build, though I might push it off even later to max Torpedo before it. By then I'm assuming Air Strike will hit about 50k, which should be enough to decrease the hits on a Skele.
Spoiler
Using this build, I plan on training at Newties until I get a decent level of Rapid Fire. Battleship Torpedo will hit 3 Newties on the bottom if you attack from the very right. I might switch MW and Rapid Fire around depending on when I want to move to Skeles.
Air Strike is maxed at 170 in this build, though I might push it off even later to max Torpedo before it. By then I'm assuming Air Strike will hit about 50k, which should be enough to decrease the hits on a Skele.

