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31/1 - Characters' max level is increased to 250!
I've been watching this thread for a while, seeing how all the people were gonna take this news, which was honestly a major change to what can be considered the very soul of Maplestory. The grind and push to lv 200. Now some may doubt that statement with how much easier its gotten. But to this day when i bring up MS by random chance on other games, its always the same; Maple is infamous for how much work it took to level, and the stigma still sticks even though Big Bang had changed that for ages now.

That said, don't think its fair to just throw aside ranker's feelings about the changes, I'm from the school of thinking that one's free time should be taken even more seriously than one's work time. Cause most people don't have as much of it. Free time is what we live and work for. Who works so they can keep working? Who gets rich just so they can spend it all on more work? Why live just to... stay alive?

While I'm definitely not supporting the idea of sacrificing the future of the game to appease an older generation; its just as bad to say 'oh you spent your free time trying to win a race of endurance because you found the long term goal of a ranking entertaining and worth treasuring? Too bad.' I don't think anyone's free time is something to be scoffed at, free time is a valuable commodity in life honestly, and Nexon, being aware of how much free-time was spent towards personal projects in the space of their game, should show some acknowledgement and freeze the current rankings as a past-generation hall of fame.

IT'S a perfectly fine goal to make more money, a good corporation does that. But there is NO need to step on customers or be inconsiderate to achieve that. This is the very crux of the 'bad company' some people don't understand. There's no sense in calling people selfish if they had a CLEAR personal goal with their free time (Which is THEIRS) and through a corporate decision had it taken away from them. Just because it isn't a common goal doesn't change that free time wasn't wasted as a result.

You can argue that aiming for a ranking was always useless and you should just play for fun. A notion that's somewhat off, since aiming for that ranking WAS fun to them. But its opinion.

You can argue that ranking is important. That's an opinion too.

However, that people spent their free time on a goal they aimed for and is going to have that goal taken from them if no special consideration is made: is fact.

On a personal note... I don't know how i feel about the change, however i'm the person who got to lv 120 as a archmage, saw that i was supposed to spam blizzard for 80 levels at newties and was like 'haha no.' and made a Shadower main right after.

I only grinded as high as the content was relevant. and honestly, in a MMO where lv 200 equipment hasn't even released, let alone lv 200 mob maps, i really don't get the lv cap increase. It's... well... honestly after moving on from this game, its just been one bad or pointless design decision after another. Its more grind without more substance... in other words... its Maple.
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31/1 - Characters' max level is increased to 250! - by Seanny - 2013-01-27, 09:37 PM

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