2013-01-21, 01:47 PM
Nexon has semi-remedied this by having the "maplepoints for mesos" thing in the recent patch. But their trade in rate doesn't even compare to the in-game rate, so it really is pointless. End game-wise, I think there should be more bosses like CWKPQ where there are multiple bosses at once that each do significant damage, but not ridiculous (i.e. 1/1, 1million damage full map attack, seduce + any of the prior etc.). When the PQ was released it was "difficult" and required strategizing for the party. And then the reward was awesome as well. Then potential came out and fucked everything over.
I would honestly play a PQ with those same mechanics, were at a higher level, and gave a damn awesome reward. If you ask me, they should just go and add like 1 slot and potential to our MoNs (like other servers) and buff the bosses to equate the reward. Small things like this could really make end-game content more fun and challenging. But I agree with evening up the playing field between NX whores and the every day person who can (maybe) afford 10-50k NX per year (from Birthday and christmas-type events). If with this cygnus revamp they could make it worthwhile to actually level the cygnus knight (i.e. not another lame tactic like "EMPRESS BLESSING LEVEL 40 LOLOLOL), then perhaps they can add something more to end game. I really hope GMS devs are reading threads like these. Literally a shitton of ideas are bred from places like this and the community knows what it wants. Considering they made it significantly easier to get to the later levels, you would think that they'd incorporate more high level content by now.
I would honestly play a PQ with those same mechanics, were at a higher level, and gave a damn awesome reward. If you ask me, they should just go and add like 1 slot and potential to our MoNs (like other servers) and buff the bosses to equate the reward. Small things like this could really make end-game content more fun and challenging. But I agree with evening up the playing field between NX whores and the every day person who can (maybe) afford 10-50k NX per year (from Birthday and christmas-type events). If with this cygnus revamp they could make it worthwhile to actually level the cygnus knight (i.e. not another lame tactic like "EMPRESS BLESSING LEVEL 40 LOLOLOL), then perhaps they can add something more to end game. I really hope GMS devs are reading threads like these. Literally a shitton of ideas are bred from places like this and the community knows what it wants. Considering they made it significantly easier to get to the later levels, you would think that they'd incorporate more high level content by now.

