2008-12-12, 03:25 PM
Yeah, thing about bosses is once you learn how to control/avoid there attacks it gets easy for most people..
I solo Geist rog real fast, but then again it never gets a chance to fly up, I just rush on S.Defup and spam brandish the rest of the time untill its dead.
But rather then a simple "small" pattern if they did somthing larger and more random.
Somthing I was thinking of was Each fake grandmaster for each job (Excluding pirates) has a spot there sitting in a large map, say with afew platforms.
The Thief grandmaster is mobile and will move around the map and do "flash jump" type move to get around and away faster, also has a close up OHKO attack (Warriors could take a hit) to keep the thief class on there feet.(The FJ skill is to keep NL's+ any other ranged from pinnning it and making it easy)
The Bowmans grandmaster is immobile, sitting on a wall of some kind. You can't reach it with warriors but bowmen and snipe it. Every 10 sec it could do a "Arrow rain" type attack that can OHKO the bowmen, has a long start animation giving the archers time to move into a save zone. Also can shoot a MP leach skill
The Mage grandmaster will be in the center of the room, immobil in a way. It can only move by teleing around the room, has somwhat close range attacks with all diffrent types of magic (Flame, Ice, Lit, Poison and holy) And does full screen attack every once in awhile that stuns only mages. It could also summon
The Warrior grandmaster would be immobile it would be placed somwhere its attacks are all slams to the ground that would only hit warriors. Warriors can avoid them by jumping and also has a swing attack that warriors can avoid by ducking. Does a panic type attack doing around 10k damage to one person in the party
See, I think somthing like that would make it hard and make use of all classes, I mean almost all jobs could fight them, but it would add a point of hardness to it all =]
I solo Geist rog real fast, but then again it never gets a chance to fly up, I just rush on S.Defup and spam brandish the rest of the time untill its dead.
But rather then a simple "small" pattern if they did somthing larger and more random.
Somthing I was thinking of was Each fake grandmaster for each job (Excluding pirates) has a spot there sitting in a large map, say with afew platforms.
The Thief grandmaster is mobile and will move around the map and do "flash jump" type move to get around and away faster, also has a close up OHKO attack (Warriors could take a hit) to keep the thief class on there feet.(The FJ skill is to keep NL's+ any other ranged from pinnning it and making it easy)
The Bowmans grandmaster is immobile, sitting on a wall of some kind. You can't reach it with warriors but bowmen and snipe it. Every 10 sec it could do a "Arrow rain" type attack that can OHKO the bowmen, has a long start animation giving the archers time to move into a save zone. Also can shoot a MP leach skill
The Mage grandmaster will be in the center of the room, immobil in a way. It can only move by teleing around the room, has somwhat close range attacks with all diffrent types of magic (Flame, Ice, Lit, Poison and holy) And does full screen attack every once in awhile that stuns only mages. It could also summon
The Warrior grandmaster would be immobile it would be placed somwhere its attacks are all slams to the ground that would only hit warriors. Warriors can avoid them by jumping and also has a swing attack that warriors can avoid by ducking. Does a panic type attack doing around 10k damage to one person in the party
See, I think somthing like that would make it hard and make use of all classes, I mean almost all jobs could fight them, but it would add a point of hardness to it all =]

