2008-12-12, 01:35 AM
I think we all already know that CWK Grandmasters will be something like a warrior, mage, archer and thief. And since Prose already mentioned the 3rd job advancement dark side fight, I bet it is just going to be like fighting them all together at once.
If I was the person in charge to create these stuff, I’d make something as simple as this
NightShadow's GM: Spam some sort of luckySeven skill while jumping all over the map. Uses Avenger and Drain to heal itself. I also would give it a new skill like “Super Avoidability Up” so you wouldn’t be able to hit it for certain times. Summon Nightshadows.
FireBrand GM: Teleports backward while using attack(claw/fireArrow) and misting the map, Can summon firebrands.
WindRaider GM: Push you back constantly using some sort of dragon breath skill to shot multiple arrows, also can stun. Summon WindRaiders.
StromBreaker GM: Uses Super Def. Up and Super Magic Def. Up at times. I'd give it one kind-of-panic attack that 1HKO you if you don’t watch carefully and avoid it in time. Summon StormBreakers.
IF i was the person in charge of CWK II I'd also make some things for the PQ like this. I'd make 5 rooms, four of them for each grandmaster, and the 5th room as the CW throne. After clearing all the puzzle stages and before fighting the grandmasters, you'd have split up into 4 teams, warriors, mages, archers, thieves. Each team goes into a room and fight their job's grandmaster, but before/after being defeated the GrandMaster retreats. After all 4 teams have defeated its respective grandmaster, you would have to go into the throne room and fight them all together. Each of the grandmasters would buff the others and stuff. Once you clear the last stage you go into the a bonus where Raven and Crimson Weapons can drop from boxes
I should work for nexon
If I was the person in charge to create these stuff, I’d make something as simple as this
NightShadow's GM: Spam some sort of luckySeven skill while jumping all over the map. Uses Avenger and Drain to heal itself. I also would give it a new skill like “Super Avoidability Up” so you wouldn’t be able to hit it for certain times. Summon Nightshadows.
FireBrand GM: Teleports backward while using attack(claw/fireArrow) and misting the map, Can summon firebrands.
WindRaider GM: Push you back constantly using some sort of dragon breath skill to shot multiple arrows, also can stun. Summon WindRaiders.
StromBreaker GM: Uses Super Def. Up and Super Magic Def. Up at times. I'd give it one kind-of-panic attack that 1HKO you if you don’t watch carefully and avoid it in time. Summon StormBreakers.
IF i was the person in charge of CWK II I'd also make some things for the PQ like this. I'd make 5 rooms, four of them for each grandmaster, and the 5th room as the CW throne. After clearing all the puzzle stages and before fighting the grandmasters, you'd have split up into 4 teams, warriors, mages, archers, thieves. Each team goes into a room and fight their job's grandmaster, but before/after being defeated the GrandMaster retreats. After all 4 teams have defeated its respective grandmaster, you would have to go into the throne room and fight them all together. Each of the grandmasters would buff the others and stuff. Once you clear the last stage you go into the a bonus where Raven and Crimson Weapons can drop from boxes
I should work for nexon

