2013-01-13, 08:15 PM
Think the fastest/most I did in in one sitting was 1~14x, when I played Mercedes I think. There was a 2x event going on and I bought a 2x card, as well as having a party ready at 110 for LHC. Took about 6hs total? Something like that. The only character I "powerleveled" to 200 was my Dual Blade, which hit 160 in like 2 days (similar conditions), and 19x in 12hs more or so; then I went on a massive hiatus because the party I was SH/HoH'ing with all hit 200 and there weren't a lot of pick-up parties going on when I logged on. Once RLH came around I threw like 30k NX at it and got to 200 pretty easily. Total training/grinding time, probably less than 24hs. Didn't really have fun with the class because I wanted to play my Shadower really badly (it was 194 when I made my DB), but didn't want to fork over the 40k NX needed to xfer the gear back and forth every time...
When I make new characters (which is rare, but happens) I generally follow this training route:
10~30: Mixed Golems
30~40: CDs at KC Square, or the mixed Cellions map in Orbis if the class has really good vertical mobility
40~60: Twisted Jesters, usually Toy Room
60~7x: Iron Mutae (B-1), Aliens (Corridor 5/6) if the class is OP as balls
7x~110: Aliens (Corridors 5/6)
110~165: LHC (usually with guildies who can destroy the spawn fast)
165~170: Random KSH map, usually the 2nd map (Pirate mobs)
170+: Hall of Honor
Some of the areas are less than ideal for the level but I find that most of the new classes are ridiculously strong without funding anyway, and can handle the maps pretty easily. 2x helps a lot.
Also I made an Angelic Buster and hit 106 on the initial day without 2x, only using those (free) 1.5x cards. Took like not even 4hs or something, class is retardedly strong.
When I make new characters (which is rare, but happens) I generally follow this training route:
10~30: Mixed Golems
30~40: CDs at KC Square, or the mixed Cellions map in Orbis if the class has really good vertical mobility
40~60: Twisted Jesters, usually Toy Room
60~7x: Iron Mutae (B-1), Aliens (Corridor 5/6) if the class is OP as balls
7x~110: Aliens (Corridors 5/6)
110~165: LHC (usually with guildies who can destroy the spawn fast)
165~170: Random KSH map, usually the 2nd map (Pirate mobs)
170+: Hall of Honor
Some of the areas are less than ideal for the level but I find that most of the new classes are ridiculously strong without funding anyway, and can handle the maps pretty easily. 2x helps a lot.
Also I made an Angelic Buster and hit 106 on the initial day without 2x, only using those (free) 1.5x cards. Took like not even 4hs or something, class is retardedly strong.

