2013-01-07, 01:54 PM
JoeTang Wrote:As far as I know right now, everything stacks multiplicatively on your range in GMS, which is wrong. This is most notable with Angelic Buster where she has tons of different +Total Damage% effects. When you get to 4th job, Affinity IV activating will 1.5x your range or whatever the hell the boost is, even though you already have like 60% total damage. Soul Contract does the same thing where it doubled your visible range but was actually only a +100% Total damage increase. They've fixed this in Unlimited, where multiple sources of Total Damage will correctly stack additively in your range instead of multiplicatively. I do believe Dark Aura is +Attack% though and not Total Damage%.
you mean the range window right? as in the range window displays something but your damage is actually what it's supposed to be?
i haven't seen anything like that, but dang if that's true that's annoying for calculations, we'll have to see when buster comes and calmly or one of these guys can check.

