2013-01-07, 11:49 AM
JoeTang Wrote:Lunar Tide might be incorrectly active.
I just went through and checked that, too. With Lunar Tide on Crit mode, my range shows 4462. When I switch it to Damage mode, my Range changes to 5354 (which is 4462 x 1.2). So, if it is incorrectly added, then it seems to be added once passively and then a second time actively.
I have been plying through the Luminous skill tables to see if there may be a hidden bonus in there, but I cannot find one. I may take this tester Lumi and play it a little while just to see when the range changes.
EDIT - I have a LUMI at lvl 62. His Lunar Tide is only at lvl 6 (which is a 6% damage bonus). I calculate his damage to be exactly 20% lower than his displayed range too. (unlike the lvl 11 lumi whose clac'ed number came out identical.)
EDIT 2 - I WAS WRONG!!!! On the fresh lvl 11 Lumi, my calculated damage is indeed 20% lower than the visible range:
INT - 84 (63 Base + 20 from Inner Light +1 from codex)
LUK - 5 (4 Base + 1 from Codex)
MA - 49 (23 from weapon, 26 from Empress Blessing)
Calc'ed range: (1* ((4*84)+5) * (49/100)) = 167
Dispayed range: 50 ~ 201
So, unless there is a native passive skill I am missing that gives Lumi a 20% damage bonus, the multiplier for Shining Rod must be 1.2x.

