2013-01-03, 10:34 AM
LiquidSwing Wrote:maybe I was the only one that genuinely enjoyed playing my dawn warrior lol. I loved that all their skills did alot of damage and were from adventurer 4th jobs and multiple classes. Sure smashing a Paladin and Hero together isn't very creative, but they took all the really good skills and put them into one for the sake of giving you a really fun and powerful playing experience.
Its like a shot, or a really good scotch. Something quick and strong, maybe even fun. Adventurers are like beer, they're your go-to everyday type of experience. They're not exactly exotic and over the top, but they don't need to be because they're reliable and consistent.
To be honest I would love it if they would re-do KoC to be like they once were. I quite enjoyed having 4th job adventurer skills in 3rd job
Im also bias because I want the new Night Walker to be a mash up of Shadowers and Dual Blades o_o
It's a shot of really old(not in a good way) nasty-tasting throat-destroying scotch that you need to chase with toothpaste to survive. Down Warrior was the most fun out of all of them for me too but with Mihile doing everything+ that a KoC can do; there's just no point until this revamp.


