2008-12-10, 11:12 AM
DrRusty Wrote:Agree with the first part. I wish he would have editted the video himself, and showed more than him doing one or 2 attacks, then moving to the next scene. It's great music and editting.... but it doesn't really show the play style.
About the 2nd part, classes can be handled differently. A ranged class might just sit at newties and hold down their attack, or a mage spamming an ultimate. I would qualify those two under easy to play. On the other hand, melee classes are a bit different. A DK trying to stay zerked while training at skeles, a bandit comboing SB, assaulter, assassinate, taunt, bstep, and BoT, a paladin doing rush -> ACB -> blast -> rush repeat. Some classes can be difficult to play effectively (mainly melee). Brawlers fall under the same category. Every attack from 2nd job up is NOT spammable. The ones that are slightly spammable have very slow animations. You need to chain different attacks together just like a bandit (trust me I know, I have both).
That's why it would have been nice for him to record it himself, and show like 20 second + clips before moving on to the next scene.
I'd call combo skills irritating...there's no skill to that, you just have to press more buttons. Just requires more attention. I've played every class available, none of them are "hard". This game isn't hard. When's the last time someone went to a boss and said "WHOA, THAT WAS HARD!!"? It's always "OMG LAG t_t". Lag = difficulty..? Seems to be the main factor of difficulty in MS for most people.

