2012-12-24, 04:39 PM
The only thing I think is completely ridiculous is the green pop up thing... It's not even a challenge because it's almost always impossible to dodge.
Rebuffing is also a pain, especially when some of my buffs take absurdly long times to cast, so even if a ball falls from the very top after I start buffing, it still kills me.
As a DB, FC is a HUGE part of my DPM, so any area where I'm killed a lot takes my buffs away, and is frustrating to not get FCs full time. Magnus is even worse because I can almost never FC without getting hit on charge or release and just loosing the buff altogether.
Other than those things, I think Magnus is a fun challenge.
The balls and zonal system make positioning 100% important and are fun to me. I just hate when the balls randomly fall really fast sometimes, or when you get boxed in and can't dodge anywhere.
Magnus jump attacks are easy to dodge, and his spin/rush moves make my pet autopot so it's like I take no damage.
Sleeping gas should be more noticeable, but I guess that's the challenge.
I feel like a boss this difficult should be less of a DPS race, though. I wait for the day when Nexon releases a boss that is incredibly hard gameplay wise, and either not so buffed HP wise, or even a new mechanic where all classes do similar damage. Idk.
Rebuffing is also a pain, especially when some of my buffs take absurdly long times to cast, so even if a ball falls from the very top after I start buffing, it still kills me.
As a DB, FC is a HUGE part of my DPM, so any area where I'm killed a lot takes my buffs away, and is frustrating to not get FCs full time. Magnus is even worse because I can almost never FC without getting hit on charge or release and just loosing the buff altogether.
Other than those things, I think Magnus is a fun challenge.
The balls and zonal system make positioning 100% important and are fun to me. I just hate when the balls randomly fall really fast sometimes, or when you get boxed in and can't dodge anywhere.
Magnus jump attacks are easy to dodge, and his spin/rush moves make my pet autopot so it's like I take no damage.
Sleeping gas should be more noticeable, but I guess that's the challenge.
I feel like a boss this difficult should be less of a DPS race, though. I wait for the day when Nexon releases a boss that is incredibly hard gameplay wise, and either not so buffed HP wise, or even a new mechanic where all classes do similar damage. Idk.

