2012-12-21, 05:21 PM
I'll give it a shot during 8x. We'll see what happens. Unless the drop restriction would make it useless...
1) Good thing i'm not either of those things.
2) No.
I'm sorry, are you the one who started this thread and asked this question? I don't need you telling me no slip isn't worth it when you have no clue as to it's worth in the first place.
Christ you don't stop do you.
Sephie Wrote:No slip is actually terrible if you're an Aran or Mechanic.
And you only benefit from no slip in 1 area in the entire game so idk how beneficial it would be to actually put time and effort into getting it.
1) Good thing i'm not either of those things.
2) No.
Sephie Wrote:I know there is a traction difference. It completely ruins the mobility of Aran and Mechanic. However, for everyone else, it's negligible. I'm not sure how any other class could benefit from a little more traction.
I'm sorry, are you the one who started this thread and asked this question? I don't need you telling me no slip isn't worth it when you have no clue as to it's worth in the first place.
Sephie Wrote:I call personal bias. The way the physics work in this game, you don't have the momentum to actually slip around from simply jumping and landing. The only way you can honestly notice the traction is if you used a dash or Flash jump, and even then, if you were moving back or standing still, all your momentum is canceled as soon as you land with your direction opposite of the momentum slip or no slip, and if you were moving forward, your momentum and traction is irrelevant because you're either walking forward or you're jumping as soon as you land.
Christ you don't stop do you.

