2008-12-09, 11:33 AM
I am really glad that people are trying to figure this formula out. According to your formula I should be able to hit about 29k with 3 poisons on one mob. Though I wish that 29k was achievable for me, my highest thus far has only been 20k.
Here is my take on a Venom Damage formula which puts an exponential stacking on the damage each time a mob is poisoned. I did this because it always seemed to me that the damage started off really weak with 1 poison, but got much stronger with 2 or 3 poisons. I have tested it since level 120 and it seems to hold true.
As you can see I just use the min/max thief damage formula and add in the added attack from venom. The number of hits stacks to achieve the high damage. I also need to give credit to Banditcom on sleepy because I used his mob w. defense modifier at the end of the Min/Max formula to try and make the formula more accurate on different level mobs.
Min Dmg = (Luk*.9*3.6*Mastery+(Str+Dex)/100)*(Total W. ATK + Venom Attack)- (W.def *.6)
Max Dmg = (Luk*3.6+(Str+Dex)/100)*(Total W. ATK + Venom Attack)- (W.def *.6)
The .6 in the W. Def part of the formula can be adjusted between .5 and .6 relative to the level you are to the mob you are attacking. I usually leave this number at .6 and it seems to work great.
From here on out lets make
Min Dmg = A
Max Dmg = B
1 Venom Hit Formula:
Min = A
Max = B
Average= (Min+Max)/2
2 Venom Hit Formula:
Min = A*3
Max = B*3
Average= (Min+Max)/2
3 Venom Hit Formula:
Min = A*6
Max = B*6
Average= (Min+Max)/2
I have never posted this before so I would like your feedback.
Here is my take on a Venom Damage formula which puts an exponential stacking on the damage each time a mob is poisoned. I did this because it always seemed to me that the damage started off really weak with 1 poison, but got much stronger with 2 or 3 poisons. I have tested it since level 120 and it seems to hold true.
As you can see I just use the min/max thief damage formula and add in the added attack from venom. The number of hits stacks to achieve the high damage. I also need to give credit to Banditcom on sleepy because I used his mob w. defense modifier at the end of the Min/Max formula to try and make the formula more accurate on different level mobs.
Min Dmg = (Luk*.9*3.6*Mastery+(Str+Dex)/100)*(Total W. ATK + Venom Attack)- (W.def *.6)
Max Dmg = (Luk*3.6+(Str+Dex)/100)*(Total W. ATK + Venom Attack)- (W.def *.6)
The .6 in the W. Def part of the formula can be adjusted between .5 and .6 relative to the level you are to the mob you are attacking. I usually leave this number at .6 and it seems to work great.
From here on out lets make
Min Dmg = A
Max Dmg = B
1 Venom Hit Formula:
Min = A
Max = B
Average= (Min+Max)/2
2 Venom Hit Formula:
Min = A*3
Max = B*3
Average= (Min+Max)/2
3 Venom Hit Formula:
Min = A*6
Max = B*6
Average= (Min+Max)/2
I have never posted this before so I would like your feedback.

