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Warrior %/s (KMS You & I + GMS Unleashed)
Demonic Avenger:
 Spoiler

An estimation for Demon Avenger. I believe the slowest it can be is Fast (3) with Booster and Overwhelming Power. Uses Thousand Sword, Forbidden Contract for Hypers. Thousand Sword is only used for 3+ targets. It's weaker than Exceed Execution for 1~2. Forbidden Contract is rather slow, and has a short duration, so it affects %/s and hits/s more than other buffs would, but it should improve your damage range, and removes HP costs. That's why there is a notable decrease in hits/s for Hypers.

Also uses Exceed - Reinforcement, Exceed - Bonus Chance, and Shield Chasing - Reinforcement. I am not sure how Shield Chasing - Extra Target affects it, if it makes the shields do splash damage, makes you shoot more shields, or what, since 2 shields = 2 targets, one shield per target, but if there's one target, the two shields should both still hit that one target like Soul Seeker does.

I have not accounted for stages or Overload, as I am unsure what the exact mechanics of that are, and I believe they've changed it slightly since the last KMST patch. There are several changes in the KMS patch with the data for Avenger. From what I understand, these numbers should be accurate if you cannot lose your Exceed Stage doing this:
Uses Armor Break every 19 seconds, Shield Chasing whenever its cooldown is up, Bat Swarm whenever it disappears, Bloody Imprison whenever its cooldown is up, Exceed: Execution for 1~2 targets, and Exceed: Moonlight Slash for 3+.

There is no switching of Exceed skills, so it should never reset unless you take too long buffing or something, or one of these skills resets it. Bat Swarm would only work if the enemy is pinned in a corner. You can't use it on a stationary boss like Zakum unless switching directions requires no delay, and to control it to follow a moving target seems rather difficult (read: impossible if you lag [reread: no problem if you live in Korea and are a Korean]). I've also assumed it hits at 180ms like Wingbeat.

Armor Break is used for 11~12 targets since it's the only spammable attack that can do this.
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Warrior %/s (KMS You & I + GMS Unleashed) - by JoeTang - 2012-12-07, 06:21 AM

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