2008-12-08, 06:39 PM
Stereo Wrote:You have to multiply by number of shots, Bowman Critical will generally be x4 (Strafe) or x1 (Rain/Eruption), Hermit Critical will be x3 (L7), or x1.5 (Avenger/etc.)
I don't remember if Marauders get any x5-x6 hit skills but if they did that's where it would be better.
Or y'know, the fact that they can have a higher base range so 36% is a bigger boost than 40%.
In third it would generally just be a max of 3/4 hits. I'd be 6 hits and 8 hits in 4th though. o.o
I'm pretty sure he was talking about % chance and not % added anyway.

