2008-12-08, 06:23 PM
DrRusty Wrote:Stun mastery gives 60% chance to stun for 60% damage, which If I remember right is higher than any other class.
Stun mastery is the only 3rd job move that's actually active all the time. So maxing it first only makes sense.
I recommend doing a build like this -
Max stun mastery
Energy charge lvl 12 (lvl it gives 13 atk)
Energy blast lvl 11 (lvl it hits 3 monsters)
Max Energy Charge
Max Energy Blast
Rest = doesn't really matter
Having maxed stun mastery and lvl 11 energy blast helps quite a bit. You can backspin to stun 3 monsters, then hit all 3 with a nice energy blast for a high chance of critical damage.
I recommend maxing energy charge before blast because what good is blast if you can hardly use it. Not to mention energy charge is just the sexiest skill EVER!! Having hella beefed up power gaurd damage, free cider dmg, friggin stance during 3rd job.......... I mean goddam this skill is all over the place.
Stun Mastery: 60% Chance +60% Damage; Average Damage Increase: 36%
Critical Throw: 50% Chance +100% Damage; Average Damage Increase: 50%
Critical Shot: 40% Chance + 100% damage; Average Damage increase: 40%
Critical Shot + Sharp Eyes: 55% Chance + 240% Damage; Average Damage Increase: 132%
Yeah, seems a lot higher than any other class.

