2012-11-26, 08:20 PM
Dark Link Wrote:Rush won't work, so people can't do that "keep away" pomegranate anymore.
After reading that, that might be the very reason they disabled Rush on bosses. I hadn't even considered that before. That sht is one of the reasons I did not like Ani at all. People did it just to annoy, and drag out the fight much longer than necessary, even in JMS. It was utterly annoying.
As for the open world boss thing:
Honestly, my earlier idea of changing how loot works would completely eradicate the major issue everyone has, that the loot impossible to get unless you have a perfect connection. However, it still would not solve the overall issue of being with all randoms...that they have no coordination. Hell, it's hard to get a formed group that can listen, especially if you need a lot of people. The more people you have the more likely the group will be an utter failure. "Whack a mole" bosses are not what this game needs, we have more than enough of them. Essentially DR is just the mole going into the hole for a long period of time, that's all DR is. There's no strategy, no point. As long as we have bosses that continue to be this way though, if they were to alter how boss loot is dropped, I don't think there would be many issues with open world bosses, considering said bosses are just "whack a mole" style anyway. There is no strategy to be had.

