2012-11-26, 01:50 PM
Takebacker Wrote:The entire point of reducing boss experience was because people level so fast in KMS because they like to kill the strongest bosses over and over at an abysmally low level and then grind because it's faster that way at a certain funding point. It shouldn't be.
Drops in maple work fine otherwise.
They could've done that and not messed with boss hp. Now it's 10% original EXP value and 10 times original HP value for 1% effective exp:damage ratio.

