2012-11-26, 01:45 PM
Takebacker Wrote:The entire point of reducing boss experience was because people level so fast in KMS because they like to kill the strongest bosses over and over at an abysmally low level and then grind because it's faster that way at a certain funding point. It shouldn't be.
Drops in maple work fine otherwise.
Isn't that the point of NX? "enhance" or make easier what would take you longer with regular funds? Unless you mean players invest certain amount and then use that to boss and sustain themselves forever after, not spending on NX anymore, how hypocrite of Nexon it'd be to complain about that. In any case what I was tryng to address wasn't NX or exp, but how could boss raids work with massive amounts of people. IDK about you but preparing expenditions of 30 people way too much pain. Heck organizing CWKPQ runs with 10 people is way too much pain.
If what they want is for the comunity of the game to come together and fight bosses then what I said could work. More exp for the boss or at least a new system so that everyone gains some, spawn it in an open map at certain hours, put a limit on the amount of people that can come in so that the lag isn't hellish, make it free loot so not only the godlest can loot. At this point the only problem I can think of would be hackers, but hackers already infest bosses so it'd be no different.

