2012-11-23, 12:50 AM
byakugan Wrote:Mentioned more than enough already but after this, bosses are useless. This patch increases the dificulty of most Bosses by like 10 times while, at best, increasing the damage dealt by players by 1. A regular player without NX already has it pretty hard to reach a level in which he can take Chaos zakum even with a party, this makes it plain impossible. Whats worse is these bosses rewards are actually worse based on the amount of work you gotta put to handle them. Many of you are like "yay boss raids are back, fk you soloers" and that would be pretty cool if we were talking of 6-10 people raids, but these bosses will require groups of 30 people averagely just for a chance. As a veteran player that used to zakum back before 4th job was out, let me tell you, THAT TOTALLY SUCKS, because the amount of preparation it takes to coordinate 30 people for 1 run is too big for, again, not a worthy reward (at least back then Zakum helmets were the best pomegranate ever).
Now my second issue with this patch and that hasn't been mentioned is the increasement (once again) of power for all characters while still keeping regular mobs the same. Unofficially, regular monters are becoming obsolete while party-play monsters are turning into the new standard (I'm talking about solo training here). If their attempt with the bosses move is to promote teamwork amongst maplers, then what the heck is the sense of this?. I've said this before but its time to get rid of monster park and turn all monsters in game into party-play. People will start partying, KSing might even die, the game population will distribute around the mapleworld instead of holing into LHC and stronghold only.
And lastly, given the chance this boss revamp is the begin of a change to all in-game formulas, I wonder whats the point?. I just find these damage increasements meaningless when everyone is beng pushed up just as much, ending up at the same spot they were before compared to everyone else. It is nothing more than a lie to make everyone feel the game is progressing. Maybe I'm the only one that feels like this but wouldn't it be better if all the variables in those formulas actually went down? If Nexon's aim is to make this game easier to more and more people, wouldn't that help? I seriously find no attraction on going from hitting 100k to 1m per hit when everyone gets the same buff.
at this point, here are my hopes:
keep bosses like this, increase ALSO increase the mobs damage, call it a black mage energy wave or whatever again.
go back to attacks dealing the number of hits it looks they deal.
increase the damage of attacks to match this new nonsense
this new potential whatever thinguie? make it NX-less, have NX be required for %'s and work for +stats (HAHAHA, AS IF
)yea i'm dreaming, but eeh, six months before this hits, let's see what the pineapple happens. i'm all out of rage by now.

