2012-11-14, 05:24 PM
Polantaris Wrote:The only complaint I have about the combat system is that some of the movesets don't seem to flow properly, especially with the main repeatable attack. What I mean is that there's too much of a delay, or the animation doesn't seem right. I just don't use those weapons, and I don't see how it's a "The game isn't responsive," situation.
Your initial complaint was that it's non responsive, but non responsive and non smooth are two completely different things. When someone says that they feel that some of the abilities are not smooth, it's not that they feel that the game doesn't respond to them, it's that they feel that the moveset doesn't flow properly. At least, that's how I see it. And if that is indeed your complaint, than I will agree in some degree. It's not that way for EVERY SINGLE moveset, no, but it definitely is for some. I can't tolerate Scepter on most classes because of this, the attacks just do not flow properly and as a result I feel like it's crap, even if it isn't. But this isn't an issue of the game being non responsive.
Honestly this problem is why I stopped playing my Elementalist. All I was using was Dual Dagger Fire and Water, and Staff Fire and Earth. That's 4/12 movesets, and half of my abilities at any given time bother me. I really loved Air Magic in GW1, but it just sucks in GW2, but that's more of a balance issue, in my opinion.
I really feel like it's an issue in non smooth mechanics that's your problem, and I can see that, but if you're going to stick with the non responsive idea...I just simply cannot agree with that at all. I never once had an issue where I pressed a proper key/key combination and the game did not respond.
I have no idea what you're talking about but alright I guess. In the first paragraph you said "there's too much of a delay" and then said you don't see how the game isn't responsive. For me, delay = lack of responsiveness = sluggish.
The movement AND the attacks feel like they're "behind" whatever I'm thinking. Not every skill is like that though. The #3 engineer pistol and #4 engineer shield moves are activated instantly. Things like your heal, shouldn't have that delay. I've died so many times due to being CC'd during my heal's cast time.

