2012-11-12, 10:04 PM
Polantaris Wrote:Bosses are a HUGE portion of the game. Outside of that, what really is there to do? Grind? FANTASTIC GAME!
Even if you want to throw bosses out of the equation, AB redefines all the rules of the game, and ONLY for her. Before when there were mass design changes to how to play a character and what your limits were, it was a change to EVERYONE. Not for AB. AB gets her own set of rules that ignore all the old ones, and they're all in her favor. Meanwhile, no one else gets these changes.
When Nexon wants to develop the game to the point where Bosses are the only way to get the top tier gear, we have EVERY SINGLE RIGHT to complain when they make the Bosses impossible to complete without NX-whoring out. First it was Empress gear, now it's Tyrant gear. Both of them require you to be a massive NX-whore to obtain. Earlier I said "even if you want to throw bosses out of the equation," but honestly you cannot. They release new gear and fancy new stuff that makes your old stuff a joke, but then they make it IMPOSSIBLE to obtain such stuff without spending thousands. At what point is that good design? It's not. Never will be.
Then, to top even that off, you cannot even use your old characters to do it this time! You HAVE to make this new class because it's completely broken when you compare them to everyone else. Why did I play for 8 years when they release AB and invalidate EVERYTHING I've EVER done in MapleStory?
What exactly are these rules she's changing that you keep talking about? Bypassing the damage cap? She as a grand total of what, 5? skills that break cap. How does that redefine all the rules of the game? How does having a high damage cap change how you play? Outside of bossing, it doesn't really matter how high you can hit.
That's her schtick, of course no one else gets the same advantages, she breaks the damage cap and she has that whole soul recharge system, so what? Beyond that, she's just another class with the same old crap that every class seems to have now.
What is the problem with top tier gear being almost unobtainable? Since when was top tier gear something that everyone should have and not a goal you aspire to? Yes, I agree that it shouldn't be something that you need to spend thousands of dollars to upgrade your gear to do, but it also shouldn't be something that a ragtag group of misfits that just started playing should be able to do off the bat.
I have never, ever considered the new classes that come out to invalidate my prior classes. I had lots of fun playing them, doing bosses with friends, questing, training, whatever. The new classes don't instantly erase all my past achievements, and, no offense, but it's stupid to think they do. A new super OP class being released doesn't change the fact that I did spend that time, and I spent it having fun, doing what I wanted to.

