2012-11-12, 01:10 PM
Link Wrote:What the heck camera stick are you talking about? O___O The Wii mote doesn't even have a secondary stick. All it has is the one, which controls movement.
Ocarina of Time + Majora's Mask don't share a combat system with Skyward Sword. I'm not sure where you got that idea. The style of swordplay is completely different between the N64 games and Skyward Sword. ._.
"On a control pad". I didn't say using a wiimote did I. I said they didn't give you a choice, and premptively put an easy way they could have copied the system onto a regular control pad if they really had to. And no they aren't exactly the same.However they're both mindlessly easy in that the best way to deal with every fight is the same way. Which is a major step downwards from Twilight princess and even wind waker.
You yourself called that boring in ocarina/mm. You can't have it both ways.
Quote:What do you mean by "a disaster of an overworld"?
[URL="http://en.wikipedia.org/wiki/Overworld"]
"An overworld is, in a broad sense, an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other video game genres."[/URL]
Go on. Tell me you think the barren, empty sky is a better overworld than Hyrule field in ocarina/twilight princess, or Clocktown/termina field in MM, or even wind wakers ocean. At least wind waker had inhabitted islands and people living on the sea. The sky just has... skyloft and the pumpkin island. Yeah.

