KMST 1.2.454 - Resistance Hyper Skills, November Update
#76
My time is up. I've only read through Cannon Shooter and Demon Slayer but I'll summarize what I've learned:
Cannon Shooter:
  • Oak Roulette gets +1% damage per level, total of +10% damage at max as a passive effect
  • Monkey Wave gets +1% critical hit rate per level, total of +20% critical hit rate at max as a passive effect
  • Monkey Militia gets a useless hyper skill that splits its damage, even though summons can bypass damage cap?
  • Buckshot reduces damage by 40% (i.e. you do 60% damage now, x0.60), but increases number of hits by 3x, for a total of 1.8x damage increase
  • Rainbow attacks at 480ms, given by SubTime. It's extremely unimpressive, but can break damage cap.

Demon Slayer:
  • Rather large number of buffs that I don't care to discuss because it's mostly just damage, but Demon Lash's first two swings do 2 hits now
  • Metamorphosis has a cooldown because of its hyper skills
  • Metamorphosis - Enhanced lets you bypass Damage Reflect for the first 10% of metamorphosis' duration. Metamorphosis itself won't activate damage reflect either with this skill
  • Cerberus recovers 50 Force when it attacks.
  • Blue Blood gives you -20% force cost when it's active and increases damage by 90%. (May be base damage by 90% so all damage 1.9x, instead of just +90% total damage)
  • Resistance buff is called Will of Liberty
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KMST 1.2.454 - Resistance Hyper Skills, November Update - by JoeTang - 2012-11-08, 02:33 PM

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