2012-11-06, 04:21 PM
Storm Wrote:To clarify, by merging I mean that you are able to craft all items into one universal Profession skill while retaining the personality traits.
To clarify, I knew exactly what you meant. Having all the professions in one means that people do not need to unlearn/learn/max the multiple professions to be able to create all the types of things they want. Unless you make it so it costs a lot more mesos to level up the single overarching profession, people will be spending less mesos on the system. My point is that I am ok with the system the way it is because you can have mules learn specific professions for you so you don't constantly have to switch and people still spend a good amount of mesos trying to max traits and do other things.

