2012-10-26, 04:54 PM
My thoughts on Elise so far:
-All cooldowns (bar her transformation) are too long, especially her Q (both human and spider) and human W.
-Human W and E can be cockblocked by minions so hard.
-Human W, depending on where you fire it from, can explode before it can arrive to its target (without hitting anything). I'd honestly like to see her W work like Maokai's sapplings.
-Q doesn't deal significant enough damage for the cooldown it has.
-Poor ratios on everything. Both Qs only scale on the %damage; human W has a reasonable scaling, but the CD and unreliability kill it; E has no scaling; Spider R doesn't scale hard on either on-hit or Spiderling damage. Also, no control of spiderlings is annoying.
-I honestly feel like she'd be stronger as AD or on-hit than AP.
-Human W should have the AoE skill-shot targeting instead of the linear skill-shot targeting.
I feel like she's just like any other assassin that can be ridiculous if she gets fed and snowballs, but otherwise I think she's kind of meh.
-All cooldowns (bar her transformation) are too long, especially her Q (both human and spider) and human W.
-Human W and E can be cockblocked by minions so hard.
-Human W, depending on where you fire it from, can explode before it can arrive to its target (without hitting anything). I'd honestly like to see her W work like Maokai's sapplings.
-Q doesn't deal significant enough damage for the cooldown it has.
-Poor ratios on everything. Both Qs only scale on the %damage; human W has a reasonable scaling, but the CD and unreliability kill it; E has no scaling; Spider R doesn't scale hard on either on-hit or Spiderling damage. Also, no control of spiderlings is annoying.
-I honestly feel like she'd be stronger as AD or on-hit than AP.
-Human W should have the AoE skill-shot targeting instead of the linear skill-shot targeting.
I feel like she's just like any other assassin that can be ridiculous if she gets fed and snowballs, but otherwise I think she's kind of meh.

