2008-12-05, 12:55 AM
Dusk Wrote:Yes.Changing one value for NLs makes me happier than changing a value for every other class in the game. Should we start saying archers have 81% mastery, DrKs have 72% mastery, Meso Explosion has 90% mastery, 1st job classes have 9% mastery, and so on? That sounds like too much work
You have to *0.9 anyway to get the actual damage, why not?


Changing one value for NLs makes me happier than changing a value for every other class in the game. Should we start saying archers have 81% mastery, DrKs have 72% mastery, Meso Explosion has 90% mastery, 1st job classes have 9% mastery, and so on? That sounds like too much work 