2012-10-20, 03:29 AM
Try enhancing level 40 rares to +10 with Average Onyx. A stack of Average Onyx is typically 15g now, and each piece of armor fluctuates between 1g-10g. That should boost you up to 45k HP, I'd think.
Life-giving proc isn't nearly as broken as it used to be, to the point where many now call it useless (only about 1% total HP regen compared to like 6% before if you were to craft all armor life-giving, and bosses hit like 2x harder now thanks to the way the new crit system works, making phys and magic defense matter just as much as, if not even more than crit resist does).
You could try farming Average Onyx yourself (typically 10-20 per run), but you'd only be able to have 4 solo runs of Master mode a day. About three or four months ago, Nexon made it that, in our version, if you run out of PWR, drop rates are reduced to 20% of what they originally were. Players not at the level cap will only use like 25-30 PWR per run, but PWR rates go back to the usual solo 250 Master/300 Abyss once you reach 40 (and reduced back down until you hit 50 soon).
Update your crests. Use either 24/32 epic Life-giving and Health crests or 40 rares. 40 epics would be preferred, but they may be costly compared to 24/32 epics since the lower leveled ones can be unbound using Crude Approval Stamps. (So can skill plates for skills that you learn at level 32 and below. I'm hoping that with 50 cap, our Crude Approval Stamps will go up to level 40 gear and plates. I've heard it was like that in other versions.)
You can try getting Vital accessories as well. Aim for two-statted Vital Silver earrings and necklaces, although they could be costly if they're pre-sparked. Use Fatal Silver Rings too, since they're one of the few rings with Vitality, and the 1k or so crit boost you get from them is pretty awesome too.
Also, we had a major skill revamp about a month and a half ago. We got T4. At 40 cap.
Life-giving proc isn't nearly as broken as it used to be, to the point where many now call it useless (only about 1% total HP regen compared to like 6% before if you were to craft all armor life-giving, and bosses hit like 2x harder now thanks to the way the new crit system works, making phys and magic defense matter just as much as, if not even more than crit resist does).
You could try farming Average Onyx yourself (typically 10-20 per run), but you'd only be able to have 4 solo runs of Master mode a day. About three or four months ago, Nexon made it that, in our version, if you run out of PWR, drop rates are reduced to 20% of what they originally were. Players not at the level cap will only use like 25-30 PWR per run, but PWR rates go back to the usual solo 250 Master/300 Abyss once you reach 40 (and reduced back down until you hit 50 soon).
Update your crests. Use either 24/32 epic Life-giving and Health crests or 40 rares. 40 epics would be preferred, but they may be costly compared to 24/32 epics since the lower leveled ones can be unbound using Crude Approval Stamps. (So can skill plates for skills that you learn at level 32 and below. I'm hoping that with 50 cap, our Crude Approval Stamps will go up to level 40 gear and plates. I've heard it was like that in other versions.)
You can try getting Vital accessories as well. Aim for two-statted Vital Silver earrings and necklaces, although they could be costly if they're pre-sparked. Use Fatal Silver Rings too, since they're one of the few rings with Vitality, and the 1k or so crit boost you get from them is pretty awesome too.
Also, we had a major skill revamp about a month and a half ago. We got T4. At 40 cap.

