2012-10-15, 07:06 PM
McAwesomesauce Wrote:Are you implying Nexon cares about balance?
Nope, butwas surprised it'd happen to Marksmen of all classes.
Takebacker Wrote:You're looking at it the wrong way. Again.
Marksmen might have high %/s but their hits per second and max damage per second is terrible. They lack any means of survivability outside their avoid. Their status resistance is terrible. They have no crash or bind. Their mobility is bad. Their freeze is useless in the end game or even the mid-game and provides no DoT.
%/s has little to do with success now.
Jamesie Wrote:So then F/P are just massively broken because they top the percentage-charts.
Well to both, I understand they're going to suck hard at damage cap, but for a guy like me who doesn't aim on getting super heavy funding, it seems incredibly nice to be able to downright murder stuff more easily than a similarly low geared class. Plus, I'll use this rebuttal quote:
Baklava Wrote:'Cause everyone is hitting 999k, right?

