KMST 1.2.452 - More Adventurer Hyper Skills
Phoenix buffs are so lols... I guess the duration increase will sync better with my SE/SA/Phoenix macro... I'll take what I can get I guess.

I thought for sure they would increase U Inferno attack count/damage. It's just stupid how easy it is to hit cap with it.
Where's the %status to go with our elemental resist? QQ

Love the Hurricane split + walking. It doesn't help me now (I hit 800ks max with maxed pot/buffs), but now we nearly match Mercedes in hits so I at least have a point in continuing upgrades.

Preparation buff looks great too! WH now have absolutely nothing on BMs since we can max stance 100% and move... The damage gap 1v1 with Mercedes is closed too. Overall I'm pretty happy despite the mobbing catastrophe.

I'd wager MM, who don't cap US, definitely win. WOW @ TRUE SHOT. Definitely top tier mobbers if there was ever any doubt.

I'll reserve some skepticism until resistance skills (+revamp?) for WH, but it looks like the archers will be actually fairly balanced internally if WH get split WAB + modest mobbing boost.

@Those complaining about AFA proc, factor in 2 hit phoenix + E puppet attacks and we should be just barely behind Mercedes in hits per sec.
Reply


Messages In This Thread
KMST 1.2.452 - More Adventurer Hyper Skills - by VerrKol - 2012-10-14, 12:52 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)