2012-10-02, 01:47 AM
I would like to see bosses that have complex attack patterns that don't just involve "1/1, 10k full map attack, damage reflect, debuff, (other skill that makes you useless for a while)". Potion lock is a good concept imo but it's just implemented poorly considering that most boss attacks are unavoidable. Also make moving bosses that can't be KBed.
Basically incencitise players to move around more instead of staying in one place and spamming their 1v1.
Also as others said, remove the useless potential lines and replace them with things such as %summons damage, %elemental resist, %status resist, -% damage taken, etc.
Basically incencitise players to move around more instead of staying in one place and spamming their 1v1.
Also as others said, remove the useless potential lines and replace them with things such as %summons damage, %elemental resist, %status resist, -% damage taken, etc.

