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New Content Discussion: What do you actually want?
#49
There is sooooo much I think could do better for this game:

Make level 185-200 actually difficult. This is the end of the game. You shouldn't be reaching it within a week.

Add more party play areas.

Add more player GMs. Let them be hired and monitored closely by Nexon.

Make skill books be available by quests that are repeatable.

Add more content from 120-200. I shouldn't have to be at LHC for next 40 levels.

Negate leeching by making it so you can get significantly less experience when you're not actually attacking at party play areas.

Nerf places like Aliens and Jesters that have high exp:level ratio. Why should a level 90 monster give more experience than monsters that are level 130?

Make bosses actually hard. Add more att doesn't mean anything.

Nerf decent skills and buff party skills. Period.

Make exp for monsters 70+ more than some of these places now. I shouldn't be at Jesters for the next 20 levels just because everything else around me is terrible.

Nerf boss critical/pdr. Makes this game too easy.

Add elemental equipment and elemental immune/weak monsters. It shouldn't just be for mages, and actual effects sure occur. For example, darkness can do extra damage to light-esque monsters and blind, while lightning can do more damage to water-based monsters and proc a chain lightning, etc.

Make NPC'ing equips grant more money. If I can't get a rare drop/a drop I can't use or sell, then I should at least turn it into good pot money.

Up the ratio in which monsters drop the amount of mesos.

Get rid of OR increase bad potential. Either dump it or make it so its +20% Accuracy or +300 HP.

i have a ton of ideas.
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New Content Discussion: What do you actually want? - by EvirtuaNexus - 2012-10-01, 06:34 PM

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