2012-09-30, 11:36 AM
Since we've had 40 cap for so long, I'd say the average player at least has +9/10 Rare gear of all kinds. There's a substantial boost in HP from +6 to +10, probably about +15k HP increase for a Priest. On top of that, resparking all of your armor for +Max HP% helps tremendously, even better if +Vitality% comes along with it. In my experience, I'd say you only need about 300 Average Onyx to enhance all of your armor that high.
Other than that, you can get the following if you don't have them already:
- Life-giving plate (40 rare, or get a 24/32 epic from Minotaur or Cerberus nest, 40 epic would be best but plate drop rates in Apoc and Manti nest are so bad now)
- Health plate
- Mystical and Wise plates for your Priest
- Destructive, Brutal, and Windswept plates for your Swordsman (agility does increase physical attack, slightly)
- Two-statted Vital Silver earrings and necklaces with second stat Intellect or Brutal/Windswept, or look for two-statted Wise or Brutal Silver earrings and necklace with the second stat being Vitality
Right now, it's not quite as important for a support Priest to have as much magic attack as possible. The base healing power of Aura of Healing and Healing Relic were boosted tremendously that Priests can now afford to replace their Wise earrings and necklaces for Vitality without losing a significant amount of healing power.
Other than that, you can get the following if you don't have them already:
- Life-giving plate (40 rare, or get a 24/32 epic from Minotaur or Cerberus nest, 40 epic would be best but plate drop rates in Apoc and Manti nest are so bad now)
- Health plate
- Mystical and Wise plates for your Priest
- Destructive, Brutal, and Windswept plates for your Swordsman (agility does increase physical attack, slightly)
- Two-statted Vital Silver earrings and necklaces with second stat Intellect or Brutal/Windswept, or look for two-statted Wise or Brutal Silver earrings and necklace with the second stat being Vitality
Right now, it's not quite as important for a support Priest to have as much magic attack as possible. The base healing power of Aura of Healing and Healing Relic were boosted tremendously that Priests can now afford to replace their Wise earrings and necklaces for Vitality without losing a significant amount of healing power.

